A series of "lifestyle" renders for various Funko POP figurines. As a 3D Visualization Artist, we were tasked to create a render that would best capture an iconic pop culture moment for each POP figurine. Most of these settings were referenced from movie scenes and clips or created from the artist's imagination based on the stylization of the figurine. As the artist in charge of these lifestyle renders, I worked closely with the licensors to make sure they correctly resembled the scenes that were being referenced. Any props made for the environment as well as lighting were accurate to the source material. The POP figurines were sculpted by our in-house sculpting team and any additional assets were created by the artists who were tasked with the lifestyle render.
Software used:
ZBrush | Autodesk Maya - Modeling and UV Layout
Substance Painter - Baking and Texturing
Keyshot | Marmoset Toolbag - Rendering
Adobe Photoshop - Compositing and Post-Processing