Crate

final render

wireframe

viewer

Crate

A crate prop I created to be used in a scene that I made.

Polycount:
faces - 4,624
triangles - 9,248
vertices - 5,236

Software used:
ZBrush - sculpting
Maya - retopology and UV unwrapping
Substance Painter - texturing
Marmoset Toolbag - rendering

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