final render
wireframe
viewer
Polycount:
faces - 18,680
triangles - 37,360
vertices - 18,730
Software used:
ZBrush - sculpting
Maya - retopology and UV unwrapping
Substance Painter - texturing
Marmoset Toolbag - rendering
Concept Artist:
Александр Кайда (www.behance.net/akayda).